What’s stopping us from making smellulators, for games or movies?

Vietnamwar videogame: smell of napalm in the morning.

The sims: baby pooped.

Survival game: that lump of flesh is rotting.

Smell you later

  • j4k3@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    1 year ago

    Too complex, too many inputs needed, it would be a proprietary exploitation product nightmare like liquid ink paper printers, initially bringing such a product to market would make it cost a fortune, and it would need widespread adoption before the economy of scale could kick in.

    • Ving Thor
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      Fascinating. I thought smell-o-vision was just a joke in Futurama.