One thing I have struggled with lately is finding good games to play. I bounce around from game to game trying to enjoy it but it just doesn’t scratch the itch like it used to. For example, one of my favorites was old school RuneScape, but it hasn’t really been giving me the same enjoyment that it used to. So then I would open up World of Warcraft, Destiny 2, just playing a little bit of each game. Think maybe I need some new games to play but it’s tough to find them these days.

So what are your favorite 1000+ hour games?

  • Pika@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 days ago

    If it still ran, MW2. Loved it

    but today it would have to be minecraft. I have to play it in sessions but, it never fails to find a mod pack or challenge setup.

      • Pika@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 days ago

        my fav one recently has been ftb: skies, but that’s a skyblock , I’m going to try the decursio project soon though, it’s supposed to be an rlcraft/sevtech style mod pack, so I’m excited for it , I just haven’t have free time to play it yet.

  • Takios@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    2
    ·
    7 days ago

    Stellaris. I’m almost at 1400 hours in the game and while I now play it a lot less often than in the first 1000 hours, I still get the itch to play it again a few times a year.

  • Okami@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    7 days ago

    Path of Exile. Hands down.

    I just broke 1400 hours and still going strong. There’s so much to do and so much to learn, and it’s so good at rewarding grinding and keeping you chasing those incremental improvements. It’s 100% replaced RuneScape for me.

    I have broken 1000 hours with Cookie Clicker, Guild Wars 2, RuneScape, and Eve Online. I don’t recommend the latter two anymore, but CC and GW2 still hold up.

    Honorable mention to Factorio. I’m still in the hundreds but it’s climbing.

      • SkyezOpen@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        7 days ago

        Not a huge fan of the sets and how the bonuses work, but it’s still pretty straightforward and better than the old armor system. Everything else is great. Magazines are a little weird in a split group because we typically have one person go into loot perks, but magazines drop based on the skills of who loots the container, but it gives access to crafting recipes to people who otherwise wouldn’t have them because they were previously skill level locked.

        Have done at least one fresh run through major updates since a16 and the game has never gotten worse, in my opinion. The new pois are amazing. As well. Oh and the trader system is fixed and quest leveling overhauled, rewards improved, and progression made transparent. A little glitch in multiplayer though, last I played.

  • Brokkr@lemmy.world
    link
    fedilink
    English
    arrow-up
    73
    ·
    9 days ago

    Factorio, it’s fun from the first minute but you’ll still be learning new things after 1000 hours.

    • baldingpudenda@lemmy.world
      link
      fedilink
      English
      arrow-up
      33
      ·
      edit-2
      9 days ago

      Me: Ooooooohhhh, ok. I know how logistic networks work.

      2 hrs later

      Me: wtf? Production stopped. Why does this one belt have 5 different materials. Oh…idk how chests work. That’s OK I’ll simplify it until it works.

      suns up and birds chirping

      Me: ok, ok. So it’s working, but i dont know why.

      800 hrs in and I still underestimate the space I need. Best 30 bucks I’ve ever spent.

    • Harrk@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      8 days ago

      200 hours in for me and I just learned you can put gates over train tracks. 🤯 Found out by reading the in game manual that I was too proud to read beforehand. So uhm… read the manual.